Category: "Gaming"

I very nearly had it this time

Time for a Silent Hunter 3 mission report. November 1942 - about 200 kms south-east of Newfoundland. I ran into a convoy heading east-north-east with 4-5 escorts doing about 5 knots. Up until this point I've not had much trouble evading destroyers. That changed on the morning of the 22nd - it took me 7 hours to slip away, and not without a seriously bashed up boat.

At 21:14 on the 21st I engaged the convoy, slipping along side the central row and fired a torpedo into two T2 tankers, blowing each one sky high, while firing another two into a T3, which went down within minutes.

My tubes would take another 30 or so minutes to reload - there was no way I could keep up with the convoy without having some serious problems with the escorts, so I slip out to the south-west to about 20 kilometres distant, surface and run a parallel course for a 2 hours at flank speed and move back in ahead of the convoy, after 20 minutes the escort goes within 200 metres of me. I'm sat perfectly silent - he detects me (it was the damn new radioman sneezing I'm sure of it). I shove the engines to one-third and move into engage the southern row, led by two victory cargos - very nice targets. I put two torpedoes into each, the first sinks after about 20 minutes, the second one requires my last torpedo to sink her. All this time the escort is giving me hell waiting for my torpedo to reload. I manage to get up to periscope depth after he made several passes overhead and fire it off, impacts with the victory cargo, which sinks sometime later.

I dive to 70 metres (the sea floor is only about 80 metres) and proceed at silent speed out the rear of the convoy, I can't shake him, turning back at flank speed into the heart of the convoy I try to lose him in amongst the other ships, it seems to work, so I sit on the bottom and wait for the convoy to pass me by. He picks me up again... This went on for hours. With my boat suffering major damage, luckily no causalities. By sunrise the next morning I made my escape - and head back to Breast.

Things are really heating up in the Atlantic. I just hope I can survive another couple of years and get the Type XXI.

Xbox 360 more powerful then PS3

MajorNelson:



When you break down the numbers, Xbox 360 has provably more performance than PS3. Keep in mind that Sony has a track record of over promising and under delivering on technical performance. The truth is that both systems pack a lot of power for high definition games and entertainment.

However, hardware performance, while important, is only a third of the puzzle. Xbox 360 is a fusion of hardware, software and services. Without the software and services to power it, even the most powerful hardware becomes inconsequential. Xbox 360 games—by leveraging cutting-edge hardware, software, and services—will outperform the PlayStation 3.

Xbox 360 blows PS3 away...

...At Google.

Microsoft's new multimedia hub goes down a storm on Google with it being the top searched for query. Microsoft's main competitor - Darth Vader is way down in 10th place, while their other competitor Sony's PlayStation 3 is struggling in 3rd behind country singer Kenny Chesney.

Yup Sony have been at it

Xbox 360 Degrees:

It's now emerged that most of the demonstrations that Sony have been showing of the PlayStation 3 are fake. This won't strike anyone as being very surprising with Sony's past record (the PS2 announcement, lots of fancy demos and "Toy Story graphics in real-time" look at what we actually got).

Earlier Epic's Mark Rein had confirmed that only their Unreal 3 engine demo was being rendered on early PS3 hardware and a few other less then spectacular titles, it even emerged that the Fight Night demonstration that EA showed had been put together on an Xbox 360 and then ported over to the PS3 as Sony had been so late in delivering their development kits to EA, despite the advanced graphics chip the PS3 had it still suffered from slow down and aliasing.

The most astonishing demonstration was definitely the Killzone video - Guerrilla's Jan-Bart Van Beek finally let it slip that it was all pre-rendered.

Is the Killzone sequence a fair example of what people can expect from realtime gameplay on Playstation 3?

Jan-Bart: It's basically a representation of the look and feel of the game we're trying to make.

It represents what you're trying to do with the game? Well where's the actual game then? Stop showing us videos and show us the game.

While Microsoft have their own surprises:

On the Microsoft front, after several people came out speaking about the hardware their demonstrations were actually running on - not being anywhere near the final machine... Dual core 2Ghz CPU and a Radeon 9800 Pro (in comparison the PC I'm writing this on is about even) shocked a lot of people. Microsoft's Robbie Bach finally confirmed them to be true, stating that they were only using the alpha development kits and that the final kits won't be ready until about July.

AnandTech found out more.

The specs

  Xbox 360 PS3 PC
Processors 3 1 1
Core architecture PowerPC PowerPC P4 Prescott EE
Clock frequency 3.2Ghz 3.2Ghz 3.2Ghz
Concurrent threads 6 8 2
Vector units 3 8 0
Cache 1MB 512KB 1MB
Overall FLOPs 1 Tflops 218 Gflops 3 Gflops

Advantage Xbox.

Xbox 360

Microsoft's Xbox 360

Wow.

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