Archives for: August 2005
Couple of new minor-sites
One based on F.E.A.R. due to popular demand, and also one for Omikron, because apparently #2 is coming out.
I'd love to do one for X3 Reunion, however I doubt I'd have anywhere near enough time to do a project of that size, let alone play the game itself.
Oblivion Portal and Xbox 360 Degrees are doing quite nicely and by the end of the year will no doubt be consuming a large amount of my time.
Half-Life Portal
Wester, you do not own the Half-Life Portal. I did not register the domain in my name instead of yours. You weren't even around when the Half-Life Portal started up, it was Mark (Deefer6) and myself who started it.
Stop living in a fantasy land. The only websites you've managed to create from scratch are things like this, and your Digital Merlin site which I see you have just removed, and that Pet Rescue site, which had all it's tables ripped from my sites (just like you rip so much other stuff) and had your bright pink and orange colour scheme.
Xbox 360 price thoughts
Well it's £209.99 in the UK, very cheap for a next-generation console and a controller, the full pack at £279.99 isn't too bad either.
However making the hard drive non-standard was a very unwise discussion in my opinion and leaves the door open to Sony to include one as standard and gives them ammunition in the fight.
But at least in the financial conditions they're in they can't compete on price.
At £209.99 the Xbox 360 will dominate the last quarter.
CV aka Resume
There's lots of rumours going around about me growing fat on the huge eight-digit profits I'm rolling in from my gaming websites, this is far from the case, however I would like to grow fat on a huge paycheck.
About your next employee on £170000 a year:
Name: Paul Smith.
Date of Birth: 29/09/1982.
E-mail: webresponse@smirnov.demon.co.uk
Technical skillsets:
Microsoft Windows, Office, Windows Server, Windows Mobile, Linux/Apache web servers, LAN/WAN network services and administration, PC hardware, web development/design and administration.
Employment:
Game Stores Group Limited (2001 to present).
Sales assistant for computer and console software.
Assist customers in finding suitable products for their requirements.
Communication skills to inform customers of new products.
Team work in order to fulfil marketing and store targets.
Supporting users with software configuration issues.
General store and stock upkeep.
Others:
Microsoft Corporation (2002 to present).
Pre-release software/hardware analyst (UAT).
Analyze software and hardware for defects (graphical, UI, driver compatibility, etc).
Develop and forward reports to developers for further review and implementation.
Participate in forums to discuss project progress, current issues, suggestions for improvement, etc.
Continue to gain an excellent understanding of system/software development life cycles.
dasmirnov.net (2002 to present).
Managing of web-based information and community sites.
Building and maintaining easy to use and accessible websites.
Ensuring high search engine placements and quality content to maximize traffic and revenue.
Maintaining discussion forums to build a community of users around the websites.
Dealing with various server systems (Windows and Linux) to ensure best cost / performance ratio.
Microsoft MVP for Windows Shell/User (2006 to present).
"This [MVP award] is a highly-regarded 'thank you' through which Microsoft recognises the top 1 in 10,000 technology community contributors."
"An elite group of individuals in online and offline technical communities around the world who share their passion for Microsoft products and technologies with others."
Education:
Saint Gildas RC Primary School , Yeovil (1987-1994).
Bucklers Mead Community School, Yeovil (1994-1999).
More information:
For a full copy e-mail me with a description of your company and the type of work available.
Carmack on the next generation
The godfather of modern 3D gaming speaks out about development on the Xbox 360 and the PS3 as well as the tribulations of tomorrow's developers.
Carmack's platform of choice for console development is the Xbox 360, and he explained why ... the Xbox 360 was designed to have a very thin API layer. In Carmack's words, he can "basically talk directly to the hardware ... doing exactly what I want."
Carmack heaped praise on the decisions that Microsoft has made with the Xbox 360. "It's the best development environment I've seen on a console," he says. Microsoft has taken a very developer-centric approach, creating a system that's both powerful but easy to code for. This is in contrast to Nintendo, Sony, and (formerly) Sega, who generally focused on the hardware.








25th August 2005 01:06:42, 78 words, 1849 views